| Set Name | Dark Tidings |
|---|---|
| Card Number | 024 |
| Meta | Debut |
| Name | Ruins of Archonis |
|---|---|
| Image |
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| Artist | BalanceSheet |
| Text | Play: Put 4 After a player plays their 6th card in a turn, if Ruins of Archonis is ready, move each |
| Keywords | |
| Assault | |
| Hazardous | |
| EnhanceAmber | 0 |
| EnhanceCapture | 0 |
| EnhanceDamage | 0 |
| EnhanceDraw | 0 |
| EnhanceDiscard | |
| EnhancePowerCounter | |
| FlavorText | |
| Power | |
| Armor | |
| Æmber | 1 |
| Type | Artifact |
| House | Logos |
| Traits | Treasure |
| Rarity | Rare |
| SearchText | Play: Put 4 on Ruins of Archonis from the common supply. Archive a card. After a player plays their 6th card in a turn, if Ruins of Archonis is ready, move each from Ruins of Archonis to that player's pool. |
| SearchFlavorText | |
| Source |
