| Name | The Red Death |
|---|---|
| Image |
|
| Artist | BalanceSheet |
| Text | Enhance The Red Death cannot ready unless you are haunted. After Fight: Gain 1 |
| Keywords | |
| Assault | 0 |
| Hazardous | 0 |
| EnhanceAmber | 0 |
| EnhanceCapture | 0 |
| EnhanceDamage | 1 |
| EnhanceDraw | 0 |
| EnhanceDiscard | 2 |
| EnhancePowerCounter | |
| FlavorText | |
| Power | 12 |
| Armor | 0 |
| Æmber | 0 |
| Type | Creature |
| House | Mars |
| Traits | Beast |
| Rarity | Uncommon |
| SearchText | Enhance D. The Red Death cannot ready unless you are haunted. After Fight: Gain 1A and draw a card. |
| SearchFlavorText | |
| Source | Grim Reminders Teaser |
| Set Name | Grim Reminders |
|---|---|
| Card Number | 198 |
| Meta | Debut |
| Set Name | Menagerie 2024 |
|---|---|
| Card Number | 371 |
| Meta |
